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HEY I'm thinking of making a 3dmm game
I want to use many characters as sprites, but I can't help but feel like there's a better way to get them than the way I'm currently going about it.
So I made a greenscreen background, and I've been lining the characters up (the first frame has some guides to help me get the model in the right place) then I screenshot each frame and remove the green background one by one. I managed to do patrick and gustave like this.. but it's a ton of work. Especially because eventually there may be more animations I want to use than run and jump. Can anyone think of a better way to do this?
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