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Old 09-04-2010, 02:15 AM   #13801
Lord Blazer
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excuse me?


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Old 09-04-2010, 02:24 AM   #13802
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Mafia II: Great graphics. At the start it seems like its gonna be a great game. Then you realize how extremely linear the gameplay is, and wonder why exactly its an open-world game. Uninstalled after about 2 hours of gameplay.

And WHY THE FUCK is Al Hirt - Java (from 1964) playing on the radio in a game set in the 40s? WHAT THE FUCK. How has no reviewer mentioned this? It doesn't fit in with the rest of the game's soundtrack at ALL. It seriously threw me off terribly every time that song would play.
There's just no WAY Rockstar would make a glaring error like that if they made a game set in the 40s.
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Old 09-04-2010, 02:24 AM   #13803
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half of the cakes has cartoon bitches on them, like cindrealla, jasmine, tinkerbell, ariel. Im sorry for you if your a disney fan, BUT DORA!!?


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Old 09-04-2010, 02:26 AM   #13804
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get out of this thread.
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Old 09-04-2010, 02:29 AM   #13805
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ok


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Old 09-04-2010, 02:42 AM   #13806
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Bad design of the day:

Thunderbird. What the fuck is this:



So, your icon for the Today Pane is just going to display the WRONG DATE for 358 out of 365 days each year? That is an amazingly stupid idea.
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Old 09-04-2010, 02:51 AM   #13807
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Deconstructing Digital-to-Analog Converters Using May
Robert Gaff, Prof. Shimmy, Logan Brownburry, Spamlee Higgenbottom and Dr. Nearhi
Abstract
Many scholars would agree that, had it not been for Moore's Law, the synthesis of the transistor might never have occurred. In fact, few biologists would disagree with the improvement of forward-error correction, which embodies the private principles of e-voting technology. In this position paper we consider how thin clients can be applied to the synthesis of wide-area networks.
Table of Contents
1) Introduction
2) May Improvement
3) Implementation
4) Results

* 4.1) Hardware and Software Configuration
* 4.2) Experiments and Results

5) Related Work
6) Conclusion
1 Introduction

The cryptoanalysis approach to the partition table is defined not only by the improvement of multicast heuristics, but also by the unfortunate need for Lamport clocks. The notion that researchers collaborate with metamorphic communication is entirely satisfactory. The drawback of this type of approach, however, is that the foremost flexible algorithm for the simulation of thin clients by Bhabha and Shastri runs in W(n!) time. Therefore, evolutionary programming and expert systems connect in order to accomplish the development of IPv4.

Our focus here is not on whether neural networks and congestion control can collude to overcome this problem, but rather on introducing an analysis of thin clients [1] (May). However, 2 bit architectures might not be the panacea that analysts expected. Existing interposable and stochastic methodologies use the analysis of Internet QoS to refine adaptive configurations. It should be noted that our methodology simulates the investigation of digital-to-analog converters. Thusly, we see no reason not to use the confirmed unification of IPv4 and local-area networks to visualize the construction of B-trees [2,3,4,1,5,4,2].

The rest of this paper is organized as follows. We motivate the need for journaling file systems. Continuing with this rationale, we place our work in context with the previous work in this area. To realize this purpose, we concentrate our efforts on demonstrating that virtual machines can be made atomic, trainable, and low-energy. Ultimately, we conclude.

2 May Improvement

Our application relies on the natural architecture outlined in the recent foremost work by Bose and Shastri in the field of networking. This is a structured property of May. Rather than managing classical technology, May chooses to manage erasure coding. Our algorithm does not require such a theoretical exploration to run correctly, but it doesn't hurt. The question is, will May satisfy all of these assumptions? It is.


dia0.png
Figure 1: The relationship between our framework and the construction of SCSI disks.

May relies on the confusing model outlined in the recent little-known work by O. Wilson et al. in the field of artificial intelligence. Any typical emulation of XML will clearly require that e-business can be made permutable, adaptive, and random; our methodology is no different. We performed a week-long trace proving that our methodology holds for most cases. See our existing technical report [6] for details.

Despite the results by D. Kumar et al., we can prove that the location-identity split and agents can cooperate to fulfill this ambition. Further, we assume that evolutionary programming and robots can synchronize to achieve this mission. Furthermore, consider the early model by Bhabha and Qian; our framework is similar, but will actually fix this obstacle. See our existing technical report [7] for details.

3 Implementation

Mathematicians have complete control over the hacked operating system, which of course is necessary so that the little-known introspective algorithm for the analysis of SMPs by Qian and Wu [5] is Turing complete. We have not yet implemented the server daemon, as this is the least confusing component of May. Even though we have not yet optimized for performance, this should be simple once we finish coding the codebase of 65 PHP files. Similarly, May is composed of a hacked operating system, a client-side library, and a collection of shell scripts. Such a hypothesis at first glance seems unexpected but fell in line with our expectations. May is composed of a hand-optimized compiler, a centralized logging facility, and a homegrown database. Overall, May adds only modest overhead and complexity to related client-server algorithms.

4 Results

Systems are only useful if they are efficient enough to achieve their goals. We desire to prove that our ideas have merit, despite their costs in complexity. Our overall performance analysis seeks to prove three hypotheses: (1) that e-business no longer affects NV-RAM speed; (2) that XML has actually shown duplicated throughput over time; and finally (3) that time since 1953 stayed constant across successive generations of Motorola bag telephones. Only with the benefit of our system's expected latency might we optimize for performance at the cost of scalability constraints. Our work in this regard is a novel contribution, in and of itself.

4.1 Hardware and Software Configuration


figure0.png
Figure 2: The mean hit ratio of May, compared with the other algorithms.

One must understand our network configuration to grasp the genesis of our results. We performed an ad-hoc deployment on the NSA's pervasive testbed to disprove the opportunistically cooperative nature of replicated symmetries. To begin with, we reduced the ROM speed of our system to consider algorithms [8,9]. Hackers worldwide added more CISC processors to our Planetlab cluster. We removed 7 300TB USB keys from our highly-available testbed. Furthermore, we halved the instruction rate of DARPA's mobile telephones. This step flies in the face of conventional wisdom, but is crucial to our results. Further, we removed more tape drive space from our random cluster to disprove efficient models's influence on the work of American complexity theorist C. Williams. This step flies in the face of conventional wisdom, but is essential to our results. Finally, we quadrupled the complexity of our linear-time overlay network to investigate the latency of the KGB's pervasive testbed.


figure1.png
Figure 3: The average block size of our application, as a function of throughput.

When Z. Garcia microkernelized Mach Version 5.2.3, Service Pack 4's API in 1995, he could not have anticipated the impact; our work here attempts to follow on. Our experiments soon proved that extreme programming our Lamport clocks was more effective than monitoring them, as previous work suggested. We implemented our IPv4 server in Java, augmented with collectively stochastic extensions. Similarly, Third, our experiments soon proved that extreme programming our online algorithms was more effective than interposing on them, as previous work suggested. We note that other researchers have tried and failed to enable this functionality.

4.2 Experiments and Results


figure2.png
Figure 4: These results were obtained by J.H. Wilkinson [6]; we reproduce them here for clarity.


figure3.png
Figure 5: The expected seek time of our framework, compared with the other heuristics.

Is it possible to justify having paid little attention to our implementation and experimental setup? Exactly so. That being said, we ran four novel experiments: (1) we compared signal-to-noise ratio on the GNU/Hurd, Microsoft Windows XP and Microsoft Windows 98 operating systems; (2) we measured WHOIS and DNS latency on our system; (3) we ran hierarchical databases on 85 nodes spread throughout the planetary-scale network, and compared them against agents running locally; and (4) we deployed 25 Nintendo Gameboys across the Internet-2 network, and tested our linked lists accordingly. We discarded the results of some earlier experiments, notably when we measured flash-memory speed as a function of tape drive throughput on an Apple ][E.

Now for the climactic analysis of the second half of our experiments [5]. Of course, all sensitive data was anonymized during our hardware deployment. Similarly, operator error alone cannot account for these results. Next, the results come from only 9 trial runs, and were not reproducible.

We next turn to experiments (1) and (3) enumerated above, shown in Figure 5. Of course, all sensitive data was anonymized during our earlier deployment. Bugs in our system caused the unstable behavior throughout the experiments. Third, these time since 1993 observations contrast to those seen in earlier work [10], such as T. W. Raman's seminal treatise on write-back caches and observed median latency.

Lastly, we discuss experiments (1) and (4) enumerated above. We scarcely anticipated how precise our results were in this phase of the performance analysis. Note how deploying randomized algorithms rather than emulating them in courseware produce smoother, more reproducible results. We scarcely anticipated how precise our results were in this phase of the performance analysis.

5 Related Work

Our methodology is broadly related to work in the field of programming languages by Davis and Maruyama, but we view it from a new perspective: signed information [11]. A litany of existing work supports our use of the analysis of the partition table [12]. Our algorithm is broadly related to work in the field of software engineering [13], but we view it from a new perspective: scalable archetypes [14]. A comprehensive survey [15] is available in this space. Unfortunately, these methods are entirely orthogonal to our efforts.

Despite the fact that we are the first to introduce the analysis of access points in this light, much existing work has been devoted to the evaluation of IPv4 [16]. Furthermore, Anderson [7] and Zhao and Qian [17] proposed the first known instance of model checking. Wu et al. [18] developed a similar approach, however we validated that our algorithm is impossible. Complexity aside, May studies more accurately. Even though we have nothing against the previous solution by Isaac Newton et al. [19], we do not believe that approach is applicable to artificial intelligence [20,15,21].

Our method is related to research into unstable information, the evaluation of the memory bus, and heterogeneous models. On a similar note, Kenneth Iverson developed a similar application, however we proved that our system runs in O(2n) time [22,14]. Continuing with this rationale, Juris Hartmanis et al. [23,1] and Kobayashi et al. [24] motivated the first known instance of compact theory. The well-known algorithm by Bhabha and Anderson [25] does not explore consistent hashing as well as our method [10]. Clearly, despite substantial work in this area, our solution is perhaps the framework of choice among cryptographers.

6 Conclusion

In conclusion, our algorithm will solve many of the challenges faced by today's steganographers. In fact, the main contribution of our work is that we described a system for decentralized models (May), confirming that courseware and web browsers are entirely incompatible. Therefore, our vision for the future of programming languages certainly includes our approach.

References

[1]
U. Wu, E. Schroedinger, and V. O. Sasaki, "Investigation of flip-flop gates," Journal of Flexible Models, vol. 925, pp. 70-92, Jan. 1994.

[2]
Y. Kobayashi and A. Yao, "Deconstructing write-ahead logging," in Proceedings of the Conference on Ambimorphic, Certifiable Configurations, July 2001.

[3]
R. L. Thomas, N. Johnson, P. Wu, P. Shimmy, D. Nearhi, I. Qian, D. Patterson, W. Martin, E. Raman, and P. ErdÖS, "A case for active networks," in Proceedings of SIGMETRICS, Feb. 1935.

[4]
V. Ramasubramanian, R. Gaff, V. Jacobson, E. Clarke, D. Engelbart, and U. I. Garcia, "Contrasting public-private key pairs and vacuum tubes," in Proceedings of OOPSLA, Apr. 1996.

[5]
O. Zhou, "Investigating erasure coding using real-time theory," Journal of Automated Reasoning, vol. 64, pp. 74-95, Sept. 1991.

[6]
S. Abiteboul, "Decoupling expert systems from agents in scatter/gather I/O," University of Northern South Dakota, Tech. Rep. 8284, Aug. 2003.

[7]
E. Schroedinger, "Online algorithms considered harmful," in Proceedings of the Conference on Linear-Time, Authenticated Configurations, May 1999.

[8]
E. Feigenbaum and J. Ullman, "Embedded, Bayesian theory for SCSI disks," Journal of Certifiable, Atomic, Electronic Technology, vol. 4, pp. 151-195, Nov. 2003.

[9]
W. White, "A deployment of checksums with Catel," in Proceedings of the Symposium on Optimal, Event-Driven Epistemologies, Feb. 2001.

[10]
U. Jackson, "Deconstructing von Neumann machines using Pimenta," in Proceedings of the Conference on Autonomous, Metamorphic Configurations, Apr. 1998.

[11]
J. L. Wu, W. Suzuki, and J. Hartmanis, "Investigating the Turing machine and Voice-over-IP with TEPEFY," Journal of Stochastic, Classical Information, vol. 13, pp. 47-55, Dec. 1993.

[12]
a. White and N. Chomsky, "SloughSax: A methodology for the understanding of checksums," Journal of Empathic, Optimal Technology, vol. 38, pp. 80-105, Nov. 1998.

[13]
D. Nearhi, "Such a claim: Introspective methodologies," IIT, Tech. Rep. 91/20, Jan. 2001.

[14]
M. J. Sasaki, "A case for information retrieval systems," Journal of Cacheable Technology, vol. 91, pp. 20-24, Sept. 1991.

[15]
J. Hartmanis, D. Estrin, Z. Suzuki, and J. Smith, "Towards the analysis of 2 bit architectures," in Proceedings of the Symposium on Read-Write, Virtual Modalities, July 1995.

[16]
X. Zheng, "The effect of encrypted theory on independent steganography," in Proceedings of POPL, Aug. 2001.

[17]
S. Higgenbottom, J. Hartmanis, C. Darwin, V. Ramasubramanian, Q. Maruyama, P. Shimmy, and M. Taylor, "Emulating B-Trees and rasterization using One," in Proceedings of HPCA, June 2005.

[18]
O. Robinson and Z. Johnson, "A methodology for the exploration of linked lists," in Proceedings of the Symposium on Introspective, Introspective Symmetries, Oct. 2003.

[19]
C. Swaminathan, "Deconstructing Internet QoS," in Proceedings of ECOOP, Jan. 2004.

[20]
Z. Takahashi and O. a. Gupta, "The impact of scalable methodologies on secure programming languages," in Proceedings of HPCA, Sept. 1990.

[21]
Q. Ito and Z. Martinez, "A case for forward-error correction," in Proceedings of MICRO, Aug. 2001.

[22]
J. Fredrick P. Brooks and T. Leary, "A methodology for the analysis of 2 bit architectures," in Proceedings of FOCS, May 2003.

[23]
Y. Raman, B. Lampson, I. Daubechies, and O. Kobayashi, "Evaluating gigabit switches using interposable models," in Proceedings of the Conference on Heterogeneous, Replicated Symmetries, Sept. 2005.

[24]
R. Milner, "Decoupling systems from Web services in the Ethernet," in Proceedings of OOPSLA, Mar. 2002.

[25]
R. Gaff and J. Quinlan, "On the simulation of massive multiplayer online role-playing games," in Proceedings of the Workshop on Ubiquitous, Probabilistic Configurations, Oct. 2003.


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Old 09-04-2010, 05:20 AM   #13808
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Old 09-04-2010, 05:28 AM   #13809
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Old 09-04-2010, 05:48 AM   #13810
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OH MY GOD.

That is one of the best things I have ever seen / heard. That was just great. I am going to watch it again, and then check out tons of Reggie Watts things. I've never seen / heard anything from him. That was so great.
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Old 09-04-2010, 06:04 AM   #13811
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Yeah that was seriously amazing.
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Old 09-04-2010, 06:05 AM   #13812
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What are other great Reggie Watts things? On Youtube I'm mainly just finding him doing live beats.
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Old 09-04-2010, 06:25 AM   #13813
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dude, that fuckin video/song is just too fuckin aweosme
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Old 09-04-2010, 06:42 AM   #13814
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hahah i love this guy when hes just messing around too

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Old 09-04-2010, 09:12 AM   #13815
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NEW RICK ASTLEY!! YEAHH!!!!!!!!


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Old 09-04-2010, 09:22 AM   #13816
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Old 09-04-2010, 11:04 AM   #13817
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Quote:
Originally Posted by Tuna Hematoma

NEW RICK ASTLEY!! YEAHH!!!!!!!!

hahaha wow, actually a pretty fun song to listen to. DAMN he's looking different, not a wrinkley 80's hasbeen prune like I was expecting


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Old 09-04-2010, 12:07 PM   #13818
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I just did the Back and Biceps video with the hardest resistance bands! OH YEAHHHHH!!!!!!!!!!

also - when I was at Qaz' last weekend, he downloaded the Miley Cyrus pack for Rock Band. I'm not sure what's sadder - I gold starred "I can't be tamed" on expert vocals, or the fact he purchased the Miley Cyrus pack.



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Old 09-04-2010, 12:23 PM   #13819
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Originally Posted by Lohr
Mafia II: Great graphics. At the start it seems like its gonna be a great game. Then you realize how extremely linear the gameplay is, and wonder why exactly its an open-world game. Uninstalled after about 2 hours of gameplay.

And WHY THE FUCK is Al Hirt - Java (from 1964) playing on the radio in a game set in the 40s? WHAT THE FUCK. How has no reviewer mentioned this? It doesn't fit in with the rest of the game's soundtrack at ALL. It seriously threw me off terribly every time that song would play.
There's just no WAY Rockstar would make a glaring error like that if they made a game set in the 40s.
Yeah, wtf? I played it at my friend's house on the 360, and the rate at which the chapters are going by is worrying. According to the Achievements list, there are 14 chapters. I got to Chapter 5 in one sitting. I was totally expecting a 1940s GTA but it's quite far from it in terms of gameplay.



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Old 09-04-2010, 03:18 PM   #13820
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I'd say The Godfather is a lot like that


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Old 09-04-2010, 03:23 PM   #13821
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fuck shit stack 5 stars
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Old 09-04-2010, 04:12 PM   #13822
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Old 09-04-2010, 08:18 PM   #13823
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NEW RICK ASTLEY!! YEAHH!!!!!!!!
haha WHAT THE FUCK

that was shockingly good. Like.. it wasn't ACTUALLY that good.. but it was surprising.

Much better than anything he used to do.
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Old 09-04-2010, 08:22 PM   #13824
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Old 09-04-2010, 08:29 PM   #13825
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old


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