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Honestly, I have never been a ‘true’ Vlarion fan. Sure, I have watched all the movies in the series so far, and I have enjoyed them all too, especially Alternate Vlarion 3, but if you had asked me about the general story a month ago, I would not have much to say at all. I don’t deny at all that it deserves all the recognition it has received, and I do believe that it is rightly called a ‘classic’ series—it just did not do enough to make me discuss the saga with anyone or watch the whole thing again. But despite all of this, the huge amount of hype surrounding the remake of Vlarion 1 still made me feel very excited. Aaron has proved himself with every release in the past couple of years, and I think it is fair to expect a lot from him this time around too. Judging from the high number of glowing reviews and scores, it does not look like he has failed at all in revamping a quietly loved film into one that is critically acclaimed from just about everybody, and it should come to no surprise that he has successfully upgraded Vlarion into a proper 2006 movie, transforming it into a much more pleasant film.
In the process of being remade though, it has lost a lot of its original charm. Vlarion 1 is no longer as distinct as it once was. While the remake is still original, innovative and creative, for me the 2000 original will be the more memorable in the months to come. The typed-up dialogue, the turn-based battles, the world map and everything that gave a nod to all those old and classic role-playing games was what made the original almost magical (the only thing lacking was perhaps a more consistent and complete story) and although the remake does its best to emulate that sort of magical feeling, it does not feel as special. From a narrative point of view, however, the 2006 remake is certainly superior. As said before, all of the role-playing game elements have been missed out, but even though this takes away most of what made Vlarion memorable to start off with personally (and remember, this review is not coming from a ‘true’ fan as stated earlier), weighing this all up, Aaron has done the right thing. Removing all of these elements allows makes the movie more serious; this is a movie and not a video game. Of course, the extra six years does help tremendously. The stale, fixed camera angles, the bland scenery and the very basic animations have all been replaced with stunning pans, gorgeous views of the Vlarion world and brilliantly animated battle scenes. This most definitely feels more like a proper film, and thus helps to tell the story. There is one extra addition that has helped with the storytelling too: the voice acting. Nearly every voice actor who played a part did his or her lines very well, bringing much more life into their respective characters. I was really fascinated how ‘Advamc’ could describe Jack as a ‘tough black guy’, because if anything, Eric Russoniello’s voice and lines suggest the complete opposite. The voices add a staggering amount of extra depth that the originals could not provide. However, everything is not perfect. I was not completely happy with Stacey’s voice. This seems to be because of personal taste though, since it looks like everyone else is praising Shannon Kelley of her portrayal of Stacey. Her voice was clear and distinct, but I found it to be unconvincing, and consequently, it did not seem to fit in with the other voices well at all. Nevertheless, it was nice to hear a girl voice a female part rather than a growing teenager trying (and failing) to provide a convincing, feminine voice for a woman. Derelict comes into mind. I doubt I could have watched the whole film if that were the case here, with so many lines for Stacey. Despite being the not-so-hardcore Vlarion fan, I was still expecting the 2006 version to completely pull me in. While it achieves two major and highly important tasks, producing a more stable and logical script and improving on its storytelling methods, the pure story scenes were not quite as gripping as I would have liked. In fact, the first hundred scenes went pretty slow. I could put this to a number of reasons: the story has not had enough time to develop yet; we barely know these remade characters; the story had to progress more steadily and systematically, and not jump from point A to C making illogical jumps like the originals did. None of this, however, changes what those first moments felt like. Things do pick up very quickly though. From the moment when Dask and Stacey meet up with Jack, the film suddenly hooked me like most of Alternate Vlarion 3 did. What the film does best, which is demonstrated firstly from around scene 200, is building up the suspense and excitement. Great, fitting music, decent dialogue, and very neat camera shots helped it wonderfully build up into the first Vlarion battle, against Brackus—particularly strong voice acting from Adam Clough here—as Hirolix (pronounced Hy-ro-lix, which I found to be quite unusual). I doubt this could have been pulled off this effectively with fixed camera angles, text boxes and MIDI files. Simply put, scenes 200-215 were brilliant. This brings me to Vlarion 1’s battles, and on the whole, they were superbly done. The animations were almost flawless, the Vlarions were fearsome monsters, and the fights were tense and full of excitement. I would like to give praise to Aaron in particular for how the Zarethio battle started off. The music was chosen especially well, and it was incredibly intense when Zarethio formed and stared right down at Dask. There was one thing that bothered me a little though; the climax of the battles did not seem to do the build-ups any justice. They did not end with a huge ‘bang’, and it was as if the Vlarions died quietly. The same unfortunately happened at the end of the film, when the AT operatives were under attack. I really, really loved all the build-up, getting happily wrapped into it and hoping Adrack will get out alive (I will admit that I did forget what role he actually played in the Vlarion series), and I loved everything right up until the climax, but then…it just ended. The music died down a little bit, and then we got some dialogue. Like Stacey’s voice though, this seems to be only my problem, so I will leave this at that. A lot of the Aaron’s attention has been given to the visuals, and it is hardly surprising, considering that is what a lot of people have been hyped up about. As you would expect from Aaron, he makes the most of v3dmm and has created some breathtaking sceneries and lifelike animations. I could go on about how gorgeous the Vlarion world is, but I would be stating what everyone thinks. Besides, this was not the thing that pleased me the most, visually. What impressed me the most was how much effort Aaron has put into adding tiny, realistic touches. Okay, many people nowadays tend to make all their characters blink, but Aaron goes much further. Water is never static, platforms bobble on water, cars bump up and down occasionally, and even Dask’s hair is blown by the wind. All of this makes the world more believable, and these subtle changes certainly add to the whole experience. What were also pleasing were the edited models. Their altered appearances were hugely refreshing, which further reiterates that this is more than just a tiny update. This is almost a completely new movie. There were even more touches and animations that people would not have thought possible two years ago. Scene 308 (Dask jumping around the corner) and scene 311 (Dask leaning against a wall) in particular were brilliant, not only because they just looked good and lifelike, but also because they added an emotional feel to it. He comes across as more urgent and desperate to find Lisa, and his reaction when he finds her lying on the ground made me go speechless. It is amazing how a couple of subtle touches can end up being so powerful. But while Vlarion may look pretty, this instalment does not offer a consistently entertaining script. Looking back, it took me a while to get into the original Vlarion, but with the whole remaking process, and even though events did make much more sense this time around, the story is still not that strong. However, this should not be a long-term problem; as the story progresses in later Vlarion films, it builds in depth and appeal. This is probably the biggest flaw in this epic film, but should be easily resolved by the time the remade version of Vlarion 2 comes. There are no such problems in the audio department though. The music was undeniably one of Vlarion’s strongest points, virtually perfectly chosen in each case. Without it, the battles would not have been anywhere near as fun and exciting as they were. The sound effects were also mostly solid. I especially liked the way the volume of the footsteps was proportional to how close the corresponding character was from the camera, although there were a couple of rare places where I did not think a particular sound worked. |
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“Vlarion may be a visual achievement, but it is only a taster of what is still to come.”
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Last edited by Zaps : 03-25-2006 at 01:42 PM.
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#2 |
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Banned
Join Date: Apr 2004
Posts: 443
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Last edited by Zaps : 03-29-2006 at 08:43 PM. |
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#3 |
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Banned
Join Date: Apr 2004
Posts: 443
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#4 |
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Senior Member
Join Date: Dec 2001
Posts: 15,125
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#5 |
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Senior Member
Join Date: Dec 2001
Posts: 15,125
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#6 |
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Senior Member
Join Date: Oct 2001
Posts: 10,055
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