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Old 05-25-2024, 08:55 AM   #151
Prof Spaz
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Even my views have softened somewhat. Ultimately we all got old and have other things that take priority.

My comments from 2007 was at a time when technology and the internet in general wasn't YouTube, video captures and streaming, you needed 3dmm and all the extra stuff that came with it to watch the modded movies.

I still don't see the short and simple daily outputs of the old days, but with the tech now my comments about mods have changed. I think as the community element of this forum drifted so did the content. People would make movies ripping on other members, or things that were topical on the forums and chat rooms. It's more original stories now which are good but also harder to create.

I have no problem with modding and adding things if it doesn't take away your story or what you are trying to do with your movie. I like the fact you can capture and convert what you make into something for YouTube so people watch it there.

It really was an app of its time, you couldn't make movies in a new app coming out at 2 or 3mb. 25 years ago we were sharing movies with each other over ICQ or MSN.

If people miss the old days, post more discussions between each other, have a go at making something in an afternoon and post it. We rarely had "progress posts" unless it was going to take a couple of weeks and you wanted some feedback.
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Old 05-27-2024, 02:07 PM   #152
Ben Rice
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There were certainly a lot more limitations in the pre v3dmm days which I'll agree allowed for way more simplistic, memorable and arguably imaginative movies being made back then, the limitations of 3dmm was a challenge for sure but when someone released something back then that showed what could really be done with a bit of vision, effort and patience, those movies continue to shit on pretty much everything released in more recent years, the one exception probably being Dustin's movies. I'm talking bout movies like Litterbug 2, Redux, Bodily Functions, Powerplay, Knights of Camelot, JDR Revival, DD; the movies that pushed 3dmm beyond it's limitations.


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Old 05-27-2024, 05:16 PM   #153
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I think we forget to have fun with this program sometimes. Super impressive awesome animation and shit has been done so much. I think people now should really be focusing on making something either fun or something tells a good story with animation that’s pretty good.


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Old 05-27-2024, 10:58 PM   #154
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Interesting to see people were saying that 3DMM was dead/dying, even back then when arguably it was a pretty big and a thriving self-sufficient community.

Also, a thing that I've noticed that's kind of hard to articulate is that a lot of people use 3DMM mostly to flex their animation skills and abilities to push the limits of 3DMM. If there isn't a movie that's ground-breaking and does some crazy shit with mods like Dustin Guest does with his work, then 3DMM is dead. The best way to describe it is an arms race to see who can one-up another in terms of animation, directing techniques and/or breaking the boundaries of 3DMM's limitations.

But once all avenues have been explored and boundaries pushed, then 3DMM is irrelevant and sucks. Until someone else comes in and releases a wilder movie, then 3DMM becomes relevant again. And the cycle continues.


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Old 05-28-2024, 03:14 AM   #155
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tbh i think 3dmmer should explore more on story telling and making a movie with actual good story and something that worth to watch.


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Old 05-28-2024, 04:18 AM   #156
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the hype just died for the 2021 awards so we're all coping


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Old 05-28-2024, 03:04 PM   #157
BiotonicoDuck
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Quote:
Originally Posted by pokerman
the hype just died for the 2021 awards so we're all coping
Do you guys think there are actual chance of this coming out this year


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Old 05-28-2024, 04:14 PM   #158
Onattien
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yea vacation started and i hope for them to actually finish it
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Old 05-28-2024, 06:56 PM   #159
BiotonicoDuck
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I think pizza should focus on The Loft now, its shorter and less time waster, Focus on finishing The Awards later


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Old 05-28-2024, 07:02 PM   #160
Cabineet The Keet
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FRAUDS


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Old 05-28-2024, 07:19 PM   #161
BiotonicoDuck
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Could you please contributes something usefull


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Old 05-28-2024, 07:50 PM   #162
Old Rivers
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Ahahaha. Okay, I like you now, BiotonicoDuck.


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Old 10-19-2024, 08:15 PM   #163
FadeToBlack
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Retroware/Upgrading OS

Quote:
Originally Posted by Andres

Question 2 mostly is because I'm unsure as to what has been cancelled and who has retired. So answer me these questions and I'll like, try to offer sagelike advice.



Microsoft's development cycles have been quite concerning, ever since support for Windows XP, Windows 7 and Windows 8 have been phased out.

Windows XP (2001) had a long lifespan (up until 2014), but updates and service packs were frequent.
Windows Vista (2007) and Windows 7 (2009) came out roughly two years apart.
Windows 8 (2012) and Windows 10 (2015) were also spaced around 2-3 years apart.
Windows 11 (2021) marked another shift, with Microsoft initially pushing for more frequent updates, which many users found overwhelming.


https://www.reddit.com/r/Windows11/c..._to_its_roots/



Even using XP before the less buggy Open-Source 3DMM, some people had to use virtual pc/vmware.

I still use Open Source 3dmm on a Windows 7 virtual machine.

Why? Using the old win95 3dmm CD image it asks for the cd, or it has other crashes when trying to import scenes.(I think this is due to the no CD patch, or mini 3Dmm).

Last edited by FadeToBlack : 10-20-2024 at 04:31 AM.
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Old 10-20-2024, 12:40 AM   #164
PizzaLuigi
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I don’t think this is really accurate.


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