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-   -   3D Movie Maker Source Code (https://3dmm.com/showthread.php?t=57078)

French Fry 05-04-2022 04:11 AM

3D Movie Maker Source Code
 
The source code for 3D Movie Maker has been made available by Microsoft.
https://github.com/microsoft/Microsoft-3D-Movie-Maker
Also, the source code for bRender has also been made available, courtesy of Foone
https://github.com/foone/BRender-v1.3.2

pokerman 05-04-2022 04:12 AM

oh my god this is fuggin awesome.

Doog Lord 05-04-2022 04:12 AM

Woo hoo!
I have no idea how to use any of these files.

Foone 05-04-2022 04:13 AM

You're welcome!

PizzaLuigi 05-04-2022 04:14 AM


Doog Lord 05-04-2022 04:15 AM

The timing is perfect since, as darknowl on discord said, May 3rd makes 3.M. That could be 3dmm day.

PizzaLuigi 05-04-2022 04:17 AM

Quote:

Originally Posted by Foone
You're welcome!

The man of the hour right here.

pokerman 05-04-2022 04:18 AM

yeah, I don't think any of use would imagine this ever happening. Foone rules!

BiznessMan 05-04-2022 04:44 AM

This is a dream come true. Thank you Foone for always pushing 3dmm forward.

Lord Trasher 05-04-2022 04:45 AM


pokerman 05-04-2022 04:48 AM

https://github.com/microsoft/Microso...SRC/STUDIO/BMP







Looking through unused studio images, stuffs cool

Also, plop is in here :eek

Hans Grosse 05-04-2022 04:52 AM

Nice!

PizzaLuigi 05-04-2022 05:20 AM




PizzaLuigi 05-04-2022 05:34 AM


Idk what going on.

pokerman 05-04-2022 05:36 AM


PizzaLuigi 05-04-2022 06:03 AM



pokerman 05-04-2022 06:10 AM

https://cdn.discordapp.com/attachmen...69600/VO53.mp3

unused voiceline!

Lord Blazer 05-04-2022 06:42 AM

holy shit

time to set up a c++ environment

Will B-R 05-04-2022 07:17 AM

@Foone thank you and well done!

I'm looking forward to reading the code.

ArtiColl 05-04-2022 07:37 AM




Unused Mouse tool.

Dašarath 05-04-2022 08:28 AM

yep ill def move to o3dmm whenever that arrives

Jayrod 05-04-2022 09:07 AM

Incredible!

Onattienz 05-04-2022 10:21 AM

Plops gonna be full of excitement and happiness when he sees this

Bown 05-04-2022 10:50 AM

Thank you very much Foone! And Microsoft and whoever

Kevitus 05-04-2022 10:56 AM

Wow, just saw this on hackernews and had to come here to cheer. This is big! Thanks to anyone involved!

Plopilpy 05-04-2022 12:05 PM

Holy fucking shit this is incredible.

We <3 you foone

HMC 05-04-2022 01:00 PM

Never thought I’d see the day.

Plopilpy 05-04-2022 01:30 PM


If only McZee had the motivation to finish these amazing works..

BiznessMan 05-04-2022 02:03 PM

Quote:

Originally Posted by Plopilpy

If only McZee had the motivation to finish these amazing works..

McZee's magnum opus, Dodo Guy

Wookieman 05-04-2022 02:23 PM

Quote:

Originally Posted by Foone
You're welcome!


con-fucking-gratulations, holy shit.

Plopilpy 05-04-2022 02:55 PM

Quote:

Originally Posted by Doog Lord
The timing is perfect since, as darknowl on discord said, May 3rd makes 3.M. That could be 3dmm day.

3rd
Day of the
Month of
May

BiznessMan 05-04-2022 04:35 PM

Some of the left over graphics indicate that it originally shared a similar aesthetic as Creative Artist/Writer

Undecked Pear 05-04-2022 06:45 PM

Wow, incredible news! I remember Travis Wells doing all sorts of neat hacks to modify it even without the source back in the day.

I think he tried to get MS to open source it back then too.

Glad to see it finally happened.Is that guy still around?

Foone 05-04-2022 06:54 PM

Quote:

Originally Posted by Undecked Pear
Glad to see it finally happened.Is that guy still around?



Yep. They're me. Travis Wells was my 3DMM Alias, Foone Turing is my real name.

I have been on my bullshit for SO LONG

Foone 05-04-2022 06:57 PM

BTW I did a thread over on twitter talking about my plans going forward with the source.
https://twitter.com/Foone/status/1521904206197653504

TL;dr:
1. Collect more BRender versions, pester companies to get more BRender games open sourced.
2. Make a modernized-3DMM version. Minimal changes, just get it working on Windows 10/11, fix bugs that popped up because of changes in windows over the last 27 years.
3. Make a 3DMM But Better version. (I am, of course, calling it Movie Maker Plus). Drop the 256-color limitation, native video export, easy importing of new textures/objects, replace the rendering, new tools for making movies, etc.

mdtaUK 05-04-2022 07:03 PM

Are there any PBM file converters? A cursory google search brings up Portable BitMap as a format, but converters and GIMP can't open the ones included in the source?

Plopilpy 05-04-2022 07:24 PM

Quote:

Originally Posted by Foone
BTW I did a thread over on twitter talking about my plans going forward with the source.
https://twitter.com/Foone/status/1521904206197653504

TL;dr:
1. Collect more BRender versions, pester companies to get more BRender games open sourced.
2. Make a modernized-3DMM version. Minimal changes, just get it working on Windows 10/11, fix bugs that popped up because of changes in windows over the last 27 years.
3. Make a 3DMM But Better version. (I am, of course, calling it Movie Maker Plus). Drop the 256-color limitation, native video export, easy importing of new textures/objects, replace the rendering, new tools for making movies, etc.

Hi, I have contacted the pope and he says he'd like to bless you because he too loves 3D Movie Maker.

Foone 05-04-2022 07:42 PM

Quote:

Originally Posted by mdtaUK
Are there any PBM file converters? A cursory google search brings up Portable BitMap as a format, but converters and GIMP can't open the ones included in the source?


Yeah I need to look into that. I think they're using their own format with the same extension.

Plopilpy 05-04-2022 07:42 PM

Some findings:

A note between Team Socrates members


Beta 3D Word GUI


Costume button?


Beta render of theater


Depth maps of backstage props



TONY1.AVI, most likely a render test, but without proper depth maps and very low res


Dev screenshots from Windows 3.1, because Windows 95 just simply wasn't a thing

BiznessMan 05-04-2022 07:58 PM

I've been trying to build the source on an old PC of mine, but I think some files may be incomplete or missing. Mainly, I can't build some of the .objs from the kauai directory. When I try to build kauai from the source I get a compile error (something about not being able to convert a short* to long*)

I'll keep chipping away at it. I have the debug flag on so I'd be curious to see what kind of debug goodies we might have access to (if any)


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